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Rpg maker parallax
Rpg maker parallax










rpg maker parallax

#Rpg maker parallax how to

This should be no problem because I won’t be teaching you how to use that program, just how to create maps)īefore you start I recommend adding generic stuff like grass, stone and dirt (no this is not minecraft!) to your patterns. The pixelnumber should be the number of tiles in X and Y direction times 32 (each tile has 32 pixels).Įasier than calculating is to just create a blank map, mapshoot it and open it in your editor (I will be referring to Photoshop from now on. GIMP and most other editing tools don’t have this option anymore because it’s useless in most cases nowadays, but for “pixelart” it’s just what we need.Ĭreate a project. This comes in handy when enlarging trees, or transforming chests or moss so it fits to the walls. You can transform, enlarge and shrink anything the way you like and it still looks like a RTP tile. This is actually the reason I switched to Photoshop. ** Nearest neighbor is an option you can chose when transforming images. In GIMP you can just chose your tree1 brush and your tree1 pattern and create the tree wherever you want it to be. solid stuff like stones and cobbles) but it’s a real issue when you want to create a forest. This is good when creating the ground (esp. * You can add custom brushes and patterns in Photoshop, as well, but the brushes are always grayscale and the patterns are fixed to the canvas. Of course there are many more image editing softwares out there, but these are the two most common and the two I’ve been using. But in the end it comes down to what you like most) DasMoony has the ability to create animated parallaxes, which is awesome, but I had lag issues in my world map and couldn’t use the DasMoony script with encrypted files so I switched to YEA, which is still awesome because of the inbuilt light and shadow engine. RPG Maker (duh) – Any version will do, although I’m referring to the VX Ace here.Ī script for screenshooting your map (I use Tsukihime’s “Map Screenshot”, it’s the fastest and most efficient one in my eyes)Ī script for overlay mapping (I used the DasMoony Liquid&Parallax Script, but I switched to YEA Overlay Mapping. This will create an asymmetric and authentic world without surrealistically straight dirt trails.

rpg maker parallax

Here we will create everything in photoshop. This means we create everything we see, from the ground we are standing on, to the stuff above us right up to the sun shining through the clouds.Īlso I have to tell you that this is no “create it in the editor and enhance it with photoshop overlays”. What we are doing here is parallax+overlay mapping. With normal parallax mapping you can create stars in the background or trees passing you as you sprint through the forest. Parallax is the layer below “your game”, ergo just the bottommost layer of your game. Let me clarify: What we will be doing here is not parallax mapping, although most commonly referred to it as such. So depending on what game you are creating I’d say it’s worth looking into.ĭISCLAIMER: This is really text heavy, I recommend watching THIS VIDEO as you go along so you see what I’m talking about. – Creating maps takes a lot longer than in the editor – You have to learn the basics of Photoshop or Gimp – For VX Ace users: You can finally walk behind walls without overly complicated scripts! trees and houses look more natural and less aligned) – Non-Linear maps (you can shift stuff up and down so e.g.

rpg maker parallax

And you won’t have these stupid autotile resets by placing one tile next to it after you spent so much time creating it with shift mapping.īut before we get started, let’s see if it’s really worth: Everything you want to have in your map, you can create. But they don’t try creating awesome maps themselves because they are either afraid it’s too hard or because they can’t find any instructions online.Īctually it’s not hard at all. You read it all over the internet: People see parallax maps and envy those who made them. Realizing it’s not parallax mapping we are talking about












Rpg maker parallax